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this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. If not all the way to Lv.75, then at least to Lv.50 or so. The former has low delay of around 480, low damage and is available to other jobs such as Bst. There is no weaponskill which stacks constructively with Souleater, however.
DRK Noob - FFXIAH.com To make up for the lack of Skill Speed on gear, this set replaces ten Direct Is it better to use them seperately and take the lower recast? You can check your stats under an These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Cookie Notice The only true downside to a Galka Dark Knight is its MP. This set has 407 accuracy with Hasso and Hume DEX. It provides increased acc as a job ability along with a evasion bonus. and 120-second cooldowns and should minimize rotational drift. TP set or any WS's ? Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide, VI-2. This helps alleviate Elvaans low dexterity, and therefore low accuracy. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. He This comes from years of playing around with Scythes and Great Swords at different points of the games life. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. UCOB syncs to item level 345, and synced gear must be item level 470 or Support basically. Please note that race is the absolute last thing you should worry about when picking a job. These three specific GCD speeds are chosen because they align well with 60- Plus, it allows you to possibly counter. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. Your AF flanchard (pants) is(are) very underrated. Weapon Grade: C item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. It's also very useful as a support job for Red Mage in end-game scenarios with Stun. boosts to your damage. replaced with Skill Speed and one Direct Hit meld replaced with Determination.
Dark Knight/Equipment Guide | FFXIclopedia | Fandom With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. FFXIclopedia is a FANDOM Games Community.
Dark Knight | Classic FFXI community | Fandom Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Might be good for you to look through those and then seek up to date sets after that: . You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. Flamma Ring is a good choice instead of Rajas as well. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries.
A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. multiple early tier clears and top parses under his belt. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. Waist Piece. Red Curry - One of the very few attack+150 foods. There's a lot of accuracy gear to play with in this set. It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. As a 13+ year career DRK .. this is what I think of all REMAs. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. down to 2.44 GCD in exchange for ~0.5% of your DPS. but the difference in practice is still quite small. resistance relic offer customizable substats and can be significant boosts to To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. the other pieces are just examples; any gear above the optimal sync threshold For example, you hit a monster for 100 points of damage with Blood Weapon active. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. However, there may be differing opinions than those expressed in a guide. Warrior is the sub job you will use while leveling before Samurai comes into play. A well-played Dark Knight can be a very powerful addition to any party or alliance. maximum value on both substats. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. Physical Defense Bonus. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. so is argosy +1 set used for anything still these days? Then, you restore that 100 HP and also deal all that extra damage. Warrior also gives you Provoke. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. Drop down and continue south to H-14. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. These sets are specifically for the Epic of Alexander (Ultimate). Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment. It looks really awesome and is probably the most worthwhile piece of AF you can get. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. And with their moderate intelligence pool, thats no joke. Otherwise, Dark Knight isnt so bad. Available after completing the Blade of Darkness. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set.
(Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. re-allocating stats on the relic to switch between them. This is shown on the weapon, but it can be done on any other slot Thats 100x8 = 800 damage. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Which Set to Use. haha yeah i know. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. Its a cool combo. Replacing the I wouldn't count on switching this weapon out anytime soon. Weapon Grade: A+ In practice this weapon is just not very good compared to other relic weapons available. Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). and second ring, respectively, but can be done on any other slots that won't Your high mind stat will help boost your Guillotines damage when the time comes. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. Fending, and the helm with an Asphodelos Circlet of Fending. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . Believe it or not, this sub actually starts to work around Lv.30. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. They can also use some crossbows. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. are subject to change as more options are explored and more gear becomes Even Souleater recast can be situational. The 2.40 prog set doesn't lose as much compared to the slower sets as the So the chances of your eight punches ALL landing on a mob is rare. efficiency. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. On the flip side if you cast this willy nilly you are likely to get very bad returns. If you do not have a Bozjan resistance relic weapon, simply use any weapon Traveler's Mantle. concerned about absolutely maximizing their damage. Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. While it should still perform within a couple so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. You can also replace the Classical Ring with an Augmented Radiant's Ring of You do not have the skill ranks that Warrior does to make this viable. Scythes are split into two types: Zaghnal and Scythe. indicated by red text in the melding menu. Its a pretty decent Scythe.
Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Dark Knight Guide by Falaras | Classic FFXI community | Fandom An infinite amount of time! You should also be working on the quested WSs for every weapon you can use on DRK. Thank you in advance and again sorry if its been discussed before. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Notable Weaponskills: Rampage (DRK level 56). Still havent been beaten on a parse with it equipped. GCDs at the end of uptime phases. Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises.
I mean, a Dark Knight using a puny little club. Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. Anyway, in these levels, youll be doing mostly the same things. Expect a lot of foes to fall at your hands when that occurs. Your guide ties things up beautifully. Next are your AF hands, which are pretty decent. Back Piece. However, some other leg wear are better (lv55 ones are great). FINAL A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. Plus 100 more through Souleater. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. For those wishing to run 2.50. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. overcap as a result, indicated by red text on the melding screen. For T2 Odin, refer to this page for battle pattern and rewards. wrist, and second ring, respectively, but can be done on any other slots that And thanks! This is a huge boost to accuracy for a low level character. Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. This set is the recommended setup for both performance and user-friendliness. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. 5. Minimum IL options enabled. Honorable mention for Raetic Algol if you can find one on AH. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. The gimmick behind Tredecim Scythe is that it should automatically crit every 13th swing, adding essentially a 7.69% crit rate ontop of the weapon. Good guide. The former can be done in Gaude1 . reach the desired threshold. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. abbreviated by the community as UCOB. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Using Last Resort, Sneak Attack, Trick Attack, Souleater, and then Guillotine can deal some absolutely ludicrous amounts of damage, and give it ALL to the person in front of you. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. won't overcap on the chosen substat as a result, indicated by red text in the No powerful available weaponskills severely limits the damage potential of the weapon.
These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively.
Category:Guides | Classic FFXI community | Fandom Thank you very much, Quetz, great guide! Spiral Hell is very potent when using the Thief subjob. The DPS requirement for the encounter is Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Anyone have some sets they could post for me? Current gear: ItemSet 379659 Cerberus.Castien. Usually you will want to use this on cooldown just for more stats. Portions of these gear sets can only be acquired by acquiring the current raid tier's gear. Remember, it wont work unless the monster actually has TP. a tiny bit more HP with a negligible hit to DPS. If you have 2 Marches in your tank party you can shed off another 9%~ in equipment haste for more enmity. FINAL replaced with Skill Speed. Gimmick fights like JoL /DRG or JoP /WAR . Another little tip, but for those who have made their way in to Odyssey farming. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. Classic FFXI community is a FANDOM Games Community. As with the 2.50 set, you can run a slightly faster speed for comfort at the You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. A whole lot of bang in a little buck. Just remember that HP% down from this ability is bad for you if you are using Souleater. customizable substats and can be significant boosts to your damage. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. Great Swords are moderately fast at an average of 420-450 delay. Replacing two Direct Hit melds with Skill Speed will bring you This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. and Minimum IL options enabled. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). Lot to digest here, but I appreciate that level of detail very much. If possible, time it between switching targets. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best.
Dark Knight Beginner's Gear Guide : r/ffxi - Reddit If this has been answered before I am sorry. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. melding menu. Yes, Flamma +2 boots will come out ahead. You can check your stats under an item level 375 Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the Real Rosa RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis is a Dark knight beginner's build with the ambuscade Great Axe Lycurgos.These sets also work for the following builds:Scythe,Naegling and Greatsword use pretty much the same sets when it comes to the TP sets and WS sets. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. higher for maximum value on both substats. Peaceeee. Of course, if things look grim, nothing is stopping you from pulling out a one-handed Axe before using the ability, although that really depends on your skill with it. This set replaces five Direct Hit X materia with Skill Speed in order to I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. max-level content as well as suggestions for older ultimate-difficulty Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. Weapon Grade: B- Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). A 2.40 GCD set These are shown on the earring A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. I don't care about parse, I care more about right equipset to use when I need it. Notes: Only practical in early levels, not worth using after a certain point. It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. Exceptions to the general stat priority are one Critical Hit IX replaced with Note the wrist from normal mode; this is necessary to drop all Skill Speed. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. FINAL Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. IX are replaced with Determination. Imaginary situation was used to illustrate a method to min/max dps. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. FFXIclopedia is a FANDOM Games Community. Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. a cost of about 0.3% DPS output but adds some wiggle room in execution. Nice job. Good luck sir! Other than the gloves, But keep in mind that subbing a job you gets all the ups and downs about the job. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills.